All requests and remarks posted on this blog, have been shared with the developers of the concerning products. The Feature Requests blog is my independent way of sharing, and recording both ideas and annoyance about software. Improvement is the main goal.

dinsdag 26 mei 2015

Consistent Hierarchy in XPresso

A small improvement:
Why is Size .x .y. z in a submenu, and Segments .x .y. x on the main level of Object Properties?





maandag 20 april 2015

Mac OS Yosemite: please give us better filemanagement

When copying files to a folder that already contains files, Mac OS still comes with an incomplete list of options to handle this:



What if we want new files to be copied, but don't want to replace existing files?
In that case, Mac OS cancels the operation!

So, Apple, please add a 'Merge' button. Or call it: 'Only new' or 'Copy new', or 'Keep existing'.

woensdag 15 april 2015

C4D: Copy colors via clipboard, add quick storage to Color shader, a palette?

3 feature requests regarding color consistency:

1
Copying colors in C4D can me made more easy by adding Copy/Paste in the contextual menu (right mouse button).

2
Add the Quickstorage thing to  every spot where Colors can be entered. (e.g. the Diffusion channel / Texture/Color)

3
Maybe the best solution: add a colour swatches palette that can be accessed always (and Saved in the Conten browser!).


woensdag 1 april 2015

Photoshop Gradient editor confusing Knot icons

In the Photoshop Gradient editor, we have two kinds of knots: the upper knots are for Opacity, the lower knots are for Color.

How strange is it, that the knots for Opacity are filled with the Color (red marked), while the knots for Color are filled with a small piece of Transparency Grid, which is traditonally associated with Opacity

I my opninion these should be just the other way around. (green marked)



donderdag 26 maart 2015

After Effects Import Options

Wouldn't it be nice, if After Effects shows us how it interprets imported assets?
And let us change frame rate and all other interpretation parameters at that very moment, in stead of doing it afterwards? (Which still doen not fit in the Adobe 'mime': Remember Interpretation /Apply Interpretation is unique througout CC*)

Now we can start to work with e.g. an image sequence which is imported at 30fps, while it should be 25 fps, and discover this way to late, when all kind of keyframing is done.

I like it the way InDesign does this:  it gives the user the option to be confronted with all parameters of a 'Placed' item, at import.

* Why not select several items and set the interpretation, making use of conventions, like greyed out settings for items that do not share the same parameters.

Connect Channels in Materials

In many cases my Alpha/Bump/Color channels use the same Shader settings.
Wouldn't it be great if we had a node-like patch bay (Expresso-ish) to connect these instantly from within the Material Editor?

I tried to use Set Driver/Set Driven on the main level channels, but this did not work correctly.
(See picture - I set Bump as Driver and Alpha as Driven, but this did not work out in the depth of all layers of my channel)


dinsdag 24 maart 2015

Samsung NX300M camera

The Samsung NX300M seems to be a serious low cost alternative to a DLSR for filming. But what a pity that it is not able to film in 25 fps or 50 fps!
It only supports NTSC-ish frame rates.

Contacted support, but was not able to reply for a feature request.