All requests and remarks posted on this blog, have been shared with the developers of the concerning products. The Feature Requests blog is my independent way of sharing, and recording both ideas and annoyance about software. Improvement is the main goal.

vrijdag 28 maart 2014

Cinema 4D should warn if Mult-Pass is rendered, but no layers are selected

Once in a while, I activate Mutli-Pass render, after adding Compositing Tags with Object Buffers, but I forget to add the Object Buffer in the Render Settings.

In that case, no Multi-Pass is rendered. It would be very user friendly if C4D comes with a warning like:
'No Multi-Pass layers are rendered'

Thanks,
Jan

woensdag 19 februari 2014

Extrude multiple paths faster

When a path is selected, and the Extrude generator is selected, while holding the [Alt]-key, c4d makes the selected path a child of the Extrude - this is fast and very convenient.

It would be even more effective, when this also works when multiple paths are selected. And preferably, c4d should bring up a selector to wether:
-put multiple paths in 1 Extrude generator (and switch on 'Hierarchical')
or
-put every path in it's own Extrude generator.

Wouldn't that be great!

maandag 17 februari 2014

c4d 16bit rendering to QuickTime movie

Hi, when setting up Render Settings in C4D (r15), there's only 8bits available when choosing Quicktime as output. But once in a while I want to render directly to ProRess 4444, which can be fed with more than 8bpc.
Please make 16 and 32 bpc available when rendering to Quicktime, as these values are when rendering image sequences.

dinsdag 28 januari 2014

After Effects CC context sensitive menu Layer Styles

Wouldn't it be nice (and logical) to select a Layer Style when the Layer Styles entry in a layers is right-clicked?


Now, you can only access them by right-clicking the layer's name.





donderdag 23 januari 2014

Why not let the Extrude Object be hierarchical by default?

I am clicking that checkbox all the time, to let the Extrude Object affect all Childed paths. What's the problem with setting it on by default? Can do no harm as far as I can see.


Remove all inactive Objects in Cinema4d

While developing / sketching in C4D, I leave a lot of inactive Objects which did not fit in my design. It would be nice if I can delete these with one click, to clean up the scene. (compare to Photoshops 'Delete Hidden Layers').

maandag 13 januari 2014

Spline to Edge for Cinema4d?

Once in a while, I am modeling something from scratch (mostly logo's/typography).
My preferred editor to start this is Adobe Illustrator, and then Bridge it to a mesh in C4d.

Since C4d imports Illustrator .ai documents always as Spline, it's rather complicated to turn these into meshes - there is an Edge to Spline, function, but not the opposite.
I would love to have a 'Spline to Edge' command, that turnes all .ai anchor points into C4d vertices, connected bij C4D edges. That would make it easier to continue a model that started in Illustrator.