All requests and remarks posted on this blog, have been shared with the developers of the concerning products. The Feature Requests blog is my independent way of sharing, and recording both ideas and annoyance about software. Improvement is the main goal.

woensdag 27 januari 2016

Add 'Fit to Sibling' next to 'Fit to Parent' for deformers.

Great that we now have the 'Fit to Parent', to instantly let deformers take over the size of the object to be deformed. But this only works when the Deformer is a child of the object.
Deformers also do their jobs when at the same level as the object to be deformed.
Please add this functionality to the Fit button. Just call it 'Fit', or add a 'Fit to Sibling' button.

woensdag 20 januari 2016

C4d - sorting of long lists in the UI

A rather fundamental request:
I would love to have long lists of text in documentation and menus (e.g. Deformers) to be sorted alphabetically.
In that way, they are more easy to find/access.

Of course, the Deformers menu is categorized in a certain way, but I think this categorization is less clear than the alphabet.

Same for the Fresnel-presets, which are split in 'Dieclectric' and 'Conductor'. I would prefer a one list, alphabetically. Or, if it must be categorized, name the categories 'Transparent' and 'Opaque' (just like the documentation explains.

maandag 18 januari 2016

AE: Let user define render order / Let AE do the Pre Comping by itself

When using After Effects, often we are experiencing limitations that need to be worked around 'manually'. Effects that need to be pre-comped, Continuous Rasterizing not working in every situation, Layers Styles that do not combine with e.g. motion blur...

All of these have to do with the rigid order of rendering. First this, than that.. Always.
In some cases it would be better to change that order to achieve a result more comfortable.
(Compare how this works in most 3D applications)

Wouldn't it be great when the user can decide the render order (per layer)?
Effects first, then Layer Styles. Or Layer Styles first, then Effect.
And 3D-Transform first, then Rasterize or vice versa.

I think this is rather fundamental to AE's architecture.
But maybe a solution, meanwhile, would be to let AE do an 'internal PreComp' for us,
when we click a (new) Layer checkbox called: 'Handle as if Pre-Composed'.
This should After Effect have to handle the layer as if it were a Composition, without having the user to make Pre-Compositions for every Layer that needs it.
The  benefits may be clear: Faster working, less compositions, easier versioning of complex graphics (without having several Pre-Comps per version), less confusing projects