All requests and remarks posted on this blog, have been shared with the developers of the concerning products. The Feature Requests blog is my independent way of sharing, and recording both ideas and annoyance about software. Improvement is the main goal.
The Transform pallet in Adobe Illustrator cc 2014 can be very informative, but why doesn't it reflect the transformations of a text object? Ai must know the rotation and shear value, but it says zero in the Transform panel.
For many motion graphics projects, it would be nice to have temporal snapping (an (invisible) grid in the timeline). Currently we have to position it manually and watch carefully to the time indi-pronecator, which is time-consuming and error-prone.
We should be able to snap to whole seconds, or set our own time spacing grid.
And when introducing this, it would be nice to have a cursor-key-time as well.
Nudge 5 frames in time. Or whatever custom setting.
When working on a complex After Effects project for (in my case) a series of television programs, I like to make subfolders for each episode.
Most of the time, I make a copy of the previous episode and then rework it to reflect the needs of the next.
But when a folder is copied, the links to PreComps and footage, appear to be absolute: these keep directing to the PreComps and footage that reside in the previous folder.
This results in me having to replace all PreComps and footage manually, which makes the effort of copying folder less worthy.
I would love to have the choice to make links relative. In that case a copied folder links to the copied footage and PreComps.
After Effects is very picky when it comes to real time previewing. It wants us to select a zoom level that correspondents with the resolution, does not like >8bits color, and is slow when a color workspace is selected for the project.
Why not give the user the option to ignore these and let it preview without workspace and in 8 bits or whatever we slect for the preview? Maybe even the codec?
When working with Image Trace, I usually end up with an 'Expand'. The Image Trace controls float beautifully and handy, but it lacks an Expand-button. To use it, I have to find it in the menu (Object/Image Trace/Expand). A button is desired.
A great new AECC2014 feature allows us to make use of a mask for specific effects applied to a layer. But I miss the 'All Masks' option here. Sometimes one mask is not suitable to do the job. Now we need to apply the effect multiple times to make use of the feature (or create it the old way, using an Adjustment Layer).
I hope the All Masks option comes available in the next update.
Another nice future feature would be to integrate the blend modes here as well, so e.g. a Gradient Ramp or Fill effect can be applied with a specific blend mode.
At this moment, After Effects' icon in the Dock (I am a Mac user…), reflects the number of the current render. When we have 30 items in the Queue, render 9 will be shown as a '9' in the icon.
When we have 12 items in the Queue, render 9 will be show as a '9' as well.
This does not make much sense in terms of progress.
Why not let it count down, so the icon reflect the number of renders to go!
Much more informative!
When importing footage, a panel is presented, where we can choose some options about alpha interpretation. It would be nice to have the other interpretation settings in there as well: framerate, field dominance etc. Now we have to go to the interpretation settings afterwards.
So please give us this complete panel, at import stage:
After Effects' Sequence Layer Keyframe Assistant lets us place adjacent layers offset in time. The order it does this, is the order in which the layers are selected. When using this feature not everyday, it is hard to remember which order of selection has the expected result.
Wouldn't it be convenient for the user to have a selector?
-Higher Layers First
-Lower Layers First
The Random option would be nice to make some effects. This should have every layer start at it's own random time, but without any overlaps or blanks.
I always wonder why I have to tell After Effects twice how I want it to import multi layer .psd or .ai. When selecting 'Import As Footage' in the first dialog, the second comes up with 'Import Kind Composition'. Then I have to say 'Footage' again. Why? Anyone?
Since the update I have had several situations where the trusted Snap To Point is not working. Drag an Anchor Point to an other Anchor Point, see how the mouse pointer becomes whit to verify that snapping is going to happen. Release the mouse button and… see how the object does not exactly snap. This is best visible when zoomed in at maximum.
When switching back and forth between Cinema4d and After Effects (I know, there's Cineware, but that is not yet suitable for power users), making the mistake to re-render (and overwrite) a clip that was already imported in AE will result in a loop of error messages which can only be escaped from by force quitting After Effects.
Wouldn't it be possible to let After Effect just replace the file by a proxy? Or give the user the option to either forget the clip or replace it? A bit more empathy with the user is required.
When making a pattern of small circles, a datatreduction technique is to use only two Anchor Points to create a circle. You can do that by placing two Anchor Points excacly on top of each other, and give this path a stroke with round Caps. But I was suprised that Adobe Illustrator CC 2014 does not know how to snap this when Smart Guides is active. See my screen recording.
I Synced Settings in InDesign CC, then opened InDesign CC 2014, and Synced again. Then came this 'Ready to apply' message, without an Apply-button (this can be done only in a document window…?)
Ok, I had to create a document first to Apply the setting for the application.
And after applying, my New Document-dialog does still not reflect my old settings.
AE CC 2014 makes use of Mercury Transmit. And now it is only possible to view HD compositions via the Decklink, while in earlier versions of AE CC it was possible to automagically upscale SD to HD for output. In the current version the screen stays black…
I just updated to Desktopvideo 10.1.2, but still output of SD compositions via the Decklink Studio 2 does not work.
When drawing a path, Smart Guides can come in handy to align some Anchor Points, but most of the time I need to mix aligned an non aligned points. In that case, it would be very convenient to be able to turn on Smart Guides (cmd-U), while keeping the Pen Tool active. Right now, activating or deactivating the Smart Guides breaks the path.
Today I decided to make use of Kuler as an inter application color storage. I tried to make a color palette for a certain project, and found out that we can only edit color by using the sliders. Not by typing numbers…
Syncing comes in when two devices must reflect the same data. In case of Settings for Adobe CC apps, I would prefer to be able to choose "Put Settings" and "Get Settings". In that way it is easy to decide for yourself wether you are saving or restoring the Preferences.
In the case of Illustrator, Syncing did not do anything. I started my custom tunes Illustrator CC, chose Sync, quit, launched Illustrator CC 2014, chose Sync, and…. nothing. All units in pt, custom document sizes not available.
When using a Text Layer for counting numbers, it would be very usefull to have a switch to fore monospacing (non proportional spacing), so the numbers stay in their place and are not adjusted (kerned) horizontally. The proportional spacing results in a very messy movement.
Remarkable is that the Numbers effect has this possibility,
In my work for television series, and more specifically when making titles, there is a lot of sequential naming and renaming. Most of the time, I name my output files the same as my scenefiles, to make sure that I can find the right scenefile when a correction or alteration is needed.
Wouldn't it be fantastic when Cinema 4D render settings had a shortcut for that?
My proposal: use wildcards!
For instance, this output path:
means that it should take my scene file's name (replacing the .c4d by the right extension)
In Photoshop and other multilayer imaging software, the Multiply layer mode, multiplies the color of the layer with the result of the underlying layers. So red x grey = dark red, and red x black = black. White does not have any influence (red x white = red). So a red colour with a white to black gradient should result in a red to black gradient. This works the same in the C4D material channels.
Logically, when the Multiplication is less strong, the result should be less dark.
But in C4D something strange happens when the Strength of the Multiplication is lower than 100%. This gives a darker result; even black when the Strength is 0%. Does anyone know why this is?
For Compund Paths, AI let the user change the path direction. In previous versions, this was the way to make the fill toggle work. (to make 'holes' in shapes, e.g. the character 'o'). .AI calls this 'Use Even-Odd Fill Rule'. I prefer to use 'fill toggle', since it fills/unfills shapes sequentially. In the new versions it's easy to make the fill toggle work. It's only a click away, in the Attributes panel.
But ok, since a while AI has introduced the fabulous Width Toolto interactively make varying stroke widths.
There are also some presets for varying stoke widths.
Once in a while I like to change the direction of the width envelope, and I was thinking that the change path direction buttons in the Attrubutes panel would do. But that does not work for non-compound paths. And once I choose to make it compound, the buttons are active, but still do not allow me to change direction back and forth.
The only way to change path direction for a single path is to mess around with both the fill toggle-button and the direction buttons.
Wouldn't it be nice when the path direction buttons do what they promise? For bot compound and non-compound paths. And let strokes with a varying width react to the path direction.
Here the same story, Illustrated:
A stroked path with varying width, non-compound: the direction buttons are unavailable
2 & 3
Made it a compund path, buttons are available, but do not have any effect
Messing around with both the direction buttons and the fill toggle has the effect I was looking for: the width envelope of the stroke is reversed